Nov 10, 2006, 07:38 AM // 07:38
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#141
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Frost Gate Guardian
Join Date: Mar 2006
Profession: E/Me
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Just ignore Shiro, when capping altars. U can kill him easyly with all god's blessings. Cap altar-> move your heroes/henches to another altar and run yourself there...
I did it with 2 or 3 try without even without SV. My fault that i didn't made it with 1 try, was that i dont like to read mission/quest objectives ))
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Nov 10, 2006, 11:06 AM // 11:06
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#142
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Frost Gate Guardian
Join Date: May 2006
Location: England/Shing jea
Profession: Rt/
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im willing to pay someone if they pm me in game as head carb its dam too hard
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Nov 10, 2006, 12:15 PM // 12:15
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#143
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Wilds Pathfinder
Join Date: Jul 2006
Location: Finland
Guild: Victory Via Valour
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Quote:
Originally Posted by J-Bo
I tried the shrines the first 5 or 6 attempts. My group finally killed without using the blessings. The blessings are the bonus so why would it make it easier? Shiro recieves the blessings too.
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You are wrong. Shiro is weaker vs you because all party members gain those blessings. After we got about 60 death penalty nearly everyone (tried beat shiro many times and fall back with monks). We changed strategy and rushed to altars without attacking to Shiro anymore. After all those blessing shiro goed down easily. Yes we got counter build against he like wild blow etc. Don't understermitate power of blessing like +20 armor and other blessings what you gain via that way to your character. That worked well and I got master reward from mission.
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Nov 10, 2006, 12:25 PM // 12:25
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#144
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Krytan Explorer
Join Date: Nov 2005
Location: Den Haag
Guild: [cute]
Profession: Mo/Me
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This is how I did it and it went quite easily, although it took me about 45 min in total cause of luring and patrolwaiting etc.
Heromonk: just the build which is used in Heroes Ascent but with powerdrain instead of channeling.
Heroele: made a searing heat ele of him with some small mods
Heronecro: SS and the rest were attackslowdownskills. I also brought this new signet which gives him energy and health.
2 elehenchies and 2 healerhenchies.
Just use the same tactics which everyone else mentioned here.
For some reason he didn't transfer burning on us. Don't know why, but it was good, he was burning the whole time. The heroele nearly killed him by himself.
Shiro.jpg
Map.jpg
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Nov 10, 2006, 12:56 PM // 12:56
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#145
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Pre-Searing Cadet
Join Date: Oct 2006
Guild: Servants of Fortuna
Profession: R/Me
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Pull shiro out up the stairs and put spoil victor on him , pulls him down to 400-500 hp very quickly indeed.Any half decent tank, healing ,ranged damage team (of heroes and hench or players) should then be able to beat him easily enough.
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Nov 10, 2006, 01:25 PM // 13:25
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#146
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Wilds Pathfinder
Join Date: Sep 2005
Location: Indiana
Guild: Gui1d War스 P01ic트 [Pr으]
Profession: Mo/
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Honestly, I'd be annoyed if they nerfed this mission. Once you understand how to beat it, and aren't too lazy to change your build(s) accordingly, it's painfully easy.
The first time I tried it, my group failed miserably. We altered our build and managed to complete it. The second time I beat it, I was helping a guildie through the mission. The first time we failed, the second time we went in as:
Him - dervish
Koss - stances and a little bit of damage
Dunkoro - WoH build
Master of Whispers - typical SS
Me - nuker
Tahlkora - glimmer of light build
Dunkoro - RC prot
Olias - Spoil Victor with br
We got to Shiro and Lich, annihilated Lich, then proceeded to the first shrine. We killed everything, and then he and I went up to start capping the shrine. I panned my camera around to see the henchmen beating on Shiro, then I tabbed with the intention of targeting the next shrine and targeted Shiro to see he was at 1/3 health. I said a big WTF and instead of capping the rest of the shrines, I just fired off a meteor shower and he was almost already done for by the time it finished casting.
This mission is not hard if you use skill and tactics. Don't have SS or Spoil Victor unlocked? Go get some faction and unlock them, or go cap them on another character. Don't have Propechies or Factions? Come up with another build that works. Get pugs that do have SS or Spoil Victor. There's so many solutions, and the only people that should need to even complain about it are those that aren't willing to find a solution.
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Nov 10, 2006, 02:46 PM // 14:46
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#147
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Wilds Pathfinder
Join Date: Apr 2006
Location: Wisconsin
Profession: Rt/Mo
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I love how people here are not saying if they think it should be nerfed and simply saying that *they* got passed it and it wasn't hard for *them* because they have *skill* Sorry but it doesn't take skill against shiro's impossible odds more than it does anything else... all it takes is a group of human people that stay spread out (no need for a spiker, necro, or anything like that.) Shiro alone just shouldn't be that difficult. *And I'm comparing him to the Linch not to how easy it was for you to take him out* -_- Shiro should be adjusted. On top of the fact that you have to fight your way there in the first place.
Yes I've already beat the mission so I'm not ranting about that just dissapointed that people can't put their egos aside for a second.
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Nov 10, 2006, 03:12 PM // 15:12
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#148
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Pre-Searing Cadet
Join Date: Oct 2006
Guild: Servants of Fortuna
Profession: R/Me
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Well sorry but my post had nothing to do with ego , just giving some advice on a way to beat Shiro fairly easily.
With guild wiki down half the time this thread when searched will at least give people struggling with the mission some advice on how to complete it.
I happen to agree that after clearing the portals the two bosses especially Shiro is quite tough if you dont have thebuild prepared before hand, but GW has always had those extra tough sections in some missions and they are needed for those that have already been through the other two chapters and want a challenge.
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Nov 10, 2006, 03:26 PM // 15:26
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#149
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Wilds Pathfinder
Join Date: Jan 2006
Location: Las Vegas
Guild: Beautiful Peoples Club [LIPO]
Profession: Mo/Me
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Yeah, remember Glint? Glint is Waaaaaaaay tougher then shiro... I would say half the titan missions are tougher then shiro... I also have to stress avoiding the shiroken. Didn't read every post, but when you get to shiro the first time and the onslaught of shiroken follow, you can easily avoid that whole mess.
For a second to last mission, I'd say this was on par with raisu palace... But far less annoying.
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Nov 10, 2006, 08:38 PM // 20:38
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#150
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: GoW
Profession: Mo/
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Quote:
Originally Posted by natuxatu
all it takes is a group of human people that stay spread out
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No it doesn't.
Done this mission three times, all three times masters, with just me, heroes, and hench. This mission does not REQUIRE you to team up with human players.
I'm not saying this to brag, I'm saying it's doable only if you put some thoughts into it. Anyone can do it, once they get a hang of it.
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Nov 11, 2006, 02:54 AM // 02:54
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#151
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Lion's Arch Merchant
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Personally, I like challenging missions.
I still remember and see people even now still complaining about ThunderHead Keep, it just requires some brains and bit of tactics. As I'm sure so does defeating Shiro.
I've done the mission 2 times so far, each time running slightly different character and team builds. Both times I fought to and into the shrine, each time killing the Lich and activating each shrine before starting to fight Shiro. Each time I've fought him my entire party has had +10 morale and every shine boost and when Shiro gets down to about 5-10% health, regardless of a melee character attacking him or not, he takes out my entire party within about 5 seconds.
I'm not saying the mission needs to be "fixed" or "nerfed" but obviously there is more going on than some people realize or think.
I'm doing this mission, as I've done with all the others, with Heroes and Henchmen and I have no doubt that once I realize what I'm missing I will beat him.... but for the how many other players out there who, and no offence, are unable to think for themselves he's too powerful.
Last edited by Kong; Nov 11, 2006 at 02:57 AM // 02:57..
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Nov 11, 2006, 07:39 AM // 07:39
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#152
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: GoW
Profession: Mo/
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Quote:
Originally Posted by Kong
Each time I've fought him my entire party has had +10 morale and every shine boost and when Shiro gets down to about 5-10% health, regardless of a melee character attacking him or not, he takes out my entire party within about 5 seconds.
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That's because he spams Impossible Odds when his life is low.
The only reason why the entire party is dying, is because they aren't posted to be spread apart.
All you have to do is use your positioning flag to order your heroes to spread apart, this way only some of the henchies are going to get hit by Impossible Odds at once.
There's no way the entire party will go down this way.
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Nov 11, 2006, 08:03 AM // 08:03
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#153
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Desert Nomad
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
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This mission deserves its name, after doing it for a few times my sanity is truely questionable and had a bad headache while spending 2h+ kiting shiro.
Well in hindsight, if frustrating game play is the trend of things to come, it looks like i wont be borthered with getting another GW title and play NF until something nice and new comes along
Edit: dont get me started on the "Call of torment" ZZZzzz
Last edited by Thallandor; Nov 11, 2006 at 08:10 AM // 08:10..
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Nov 11, 2006, 08:54 AM // 08:54
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#154
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Lion's Arch Merchant
Join Date: Nov 2005
Guild: the fianna [fi]
Profession: E/Mo
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thing is with the you have to use this build or your not joining some people are stuck there for ages. and thats when you know there is somethign wrong with a mission if you need certain skills
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Nov 11, 2006, 09:36 AM // 09:36
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#155
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Netherlands, Woerden
Guild: Glob of Ectospasm [GoE]
Profession: R/
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Does Choking Gas + Practiced stance works? Small chance of interrupting IO, better than nothing.
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Nov 11, 2006, 10:35 AM // 10:35
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#156
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: GoW
Profession: Mo/
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Quote:
Originally Posted by devils wraths
thing is with the you have to use this build or your not joining some people are stuck there for ages. and thats when you know there is somethign wrong with a mission if you need certain skills
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Uh, that's what this game is about.
You mean, you can't shell out ONE skill point or 1000 fac for Wild Blow?
You're kidding me right? Maybe you should find yourself a diffrent game then.
Spoil Victor makes it faster, but in essense, only skill you need is wild blow.
For god's sake, should I make a movie file and put it up on youtube for guide or something?
I can't believe this many people are having trouble with this mission.
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Nov 11, 2006, 10:50 AM // 10:50
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#157
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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All i can say anymore is:
Thirsty River, Thunderhead Keep, Vizunah Square
Those three missions, though being fundamentally easy, provided a sometimes very tough challenge based upon your team (and in VS' Case: Other Team too). Many people complained about these missions being too hard, yet today no one barely mentions them.
It will be the same with this mission here. Once people finally learned how to complete it, it will become a breeze through mission just like every single other GuildWars Mission. Though it will take some folks naturally longer to complete it.
What's with the old gamer's pride? Once you're beaten, you take that continue and keep on going. An enemy bossmob is tough? Now what, guess who is tougher. Go back to the old days of gaming. If you want to see something hard you could try Biometal for the SNES. Play it for roughly 5 minutes and i promise you right there, you will never ever call GuildWars hard again :P
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Nov 11, 2006, 02:26 PM // 14:26
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#158
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Forge Runner
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After reading this I decided to test Shiro out with 3 heros , 3 henchmen -> not max party .
It was stupidly easy.
How I did it ;
1 WoH hero , with mostly 5 energy heal skills .
1 Blessed Light hero , with blessed and 5 energy protection skills , and prot spirit.
1 Spoilt Victor necro , left his skills all the way up till shiros fight , then DISABLE ALL BUT SPOILT so thats all he uses .
Devona . Mhenlo . Kihm ,
My ele build ;
Gylph of Lesser Energy , Blurred Vision , Empathy , Water Trident , Ice Spear , Ice Prison , Water Atunment
The fight to the bosses was easy , just do what you normally do with henchmen
At shiro I ran into the area and put all fire on the lich , took a while with the little damage we had but it didnt matter . Then we ran outside because shiro doesnt usualy go past the doorway and runs back , few seconds of regen . I actived the shrines just for masters req , didnt have any affect on the fight [Also I thinck there bugged as it says 20 minutes for the buffs , but they ran out after 2 minutes] then ran into the middle shiro was folowing all the time but kept blurred on him for 50% of the time and we had no issues with him .
At the middle I placed 1 hero monk at one side , another a few foot away , the necro another few foot . With henchmen I placed them directly opposite the 1st monk . Devona ran in and starting hitting him , he seems to get confused as which to attck for a few moments and just runs around , then he locks on to devona and we get empathy , spoilt and blured up . It took about 1 minute to bring him down ....... Revenge !!!!!! .
The first time I did this I got him stuck inbetween komir and koss so that was much easier , but that was all luck .
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Nov 11, 2006, 03:12 PM // 15:12
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#159
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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If you can do this with henchies: You are not a pve carebear. Congrats.
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Nov 11, 2006, 06:07 PM // 18:07
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#160
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Academy Page
Join Date: Jun 2005
Guild: Hic Sunt Leones [HiC]
Profession: Me/
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I beat it first time through with heroes, no Spoil Victor. My character is a mesmer. Empathy is basically a poor man's Spoil Victor in this case, but it still gets the job done for impossible odds.
Don't really see what the big deal about the mission is. Only seemed a bit harder than previous missions (I had a tougher time with the portals!).
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